Or you can kite raiders in a morbid game of hide and seek where you alternate between opening and closing the two doors and taking pot shots at the raiders from relative safety as they ping pong between the two plus doors.Īll in all, build your wall, but make some doors too. ![]() These doors will increase the overall efficiency of your base as your workers can enter the safety of the base from more than one direction allowing you the option to hide out threats like man hunter packs or nuclear fallout. Wood opens quickly but is the least durable and rock opens slowly but is the most durable. Yes, steel doors are flammable but they are a happy medium between wooden and rock doors. 12K 708K views 2 years ago Killboxes love them or hate them are a very effective means of demolishing large opposing raids. People who don’t haul or don’t care for the injured are bound to give you a headache. Avoid colonists who are unable to do certain jobs. Cooking and Medicine are also important, but there are ways to get around these. In this tutorial we cover the three main rules of designing them. The most important skills for starting are, in this order: Growing, Shooting, Construction, Crafting, Mining and Intellectual. I usually make my doors out of steel and my walls out of rock. 12K 708K views 2 years ago Killboxes love them or hate them are a very effective means of demolishing large opposing raids. Or you can shoot a bear with a mortar and have the manhunting bear deal with him.īut an even better tip is to make doors in your wall. This means they are prone to taking shortcuts through areas youve forbidden them from going into, which can sometimes lead to them getting shot by raiders. Mortars is one, sniper rifles is another. There are things you can do about sappers. On the good side, most raids are not that type. All went well until raiders with grenades came and broke the wall. They were put into the game to avoid the standard defense. Setting up killzone tips So I started playing new game in mountains with character called Donald and Donald decided to build a wall and setup a killzone to farm raiders. 1 Setup 1.1 Choosing a scenario 1.2 Choosing a storyteller 1.3 Creating a world 1.4 Choosing your characters 2 Getting off on the right foot 2.1 Landing 2.2 Your first day 2.3 Your first night 3 The next few days 4 Your first battle 5 Moving forward 5. ![]() Originally posted by BlackSmokeDMax:There is one type of raider (Sappers) that will mine into your base or attack your walls on purpose rather than take your funnel entrance. 1 Have a plan, constantly 2 General colony design principles 2.1 Getting stuff done: lowering foot traffic 2.2 Make it pretty 2.3 Safety first 3 Base Types 4 Base Structures 4.1 Storage 4.2 Barracks 4.3 Bedrooms 4.3.1 Special cases 4.4 Conjoined facilities 4.4.1 Freezer 4.4.1.1 Positioning 4.4.2 Kitchen 4.4.3 Dining room 4.4.
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